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Programming totorial in ADO.NET, Web Services and C++. Extreme in both deepth and coverage.
progtutorials.tripod.com/
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This is a short book for those beginners in C++ or even in programming who didn’t understand data types in C++.
This book is meant to be a patch to other books, that cover the basics of C++. Because data types can be a little tricky some times, and difficult to understand, this book explains how data types work, and also shows you how to use them by giving examples.
www.atlastelecom.ro/~bitzone/ucppdt/
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A whole series of DirectDraw & OpenGL tutorials (under the "01" icon). Most common topics are covered such as creating DirectDraw surfaces, color modes, double buffer, animation, and more.
www.thepixels.net
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A tutorial that helps developers deal with dlls
www.liutilities.com/products/wintaskspro/whitepapers/paper4/
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Covers everything about File I/O in C++. Pretty large and complete tutorial!
www.cpp-home.com/FileIO_tutorial.php
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A beginner C++ tutorial covering control structures. (if, if-else, while, do-while, for and switch statements)
www.technipal.com/cpp/controlstructures.html
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A beginner C++ tutorial covering declaration of variables.
www.technipal.com/cpp/variables.html
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A C++ tutorial for beginners covering primative data types.
www.technipal.com/cpp/datatypes.html
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This is a tutorial for those who have never programmed in C++, or in any programming language. Learn how to display text to the screen and how to get input from the user.
www.technipal.com/cpp/iostream.html
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A tutorial on how to fight memory leakage in your applications using WinTasks 4 Professional from LIUtilities .
www.liutilities.com/products/wintaskspro/whitepapers/paper1/
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In this article, Mitchell will describe how to add several controls to your dialog windows, including the edit box, group box, check box, list box and radio button. He will also describe what DDX and DDV functions are, and show you how to use them to automatically get and set the values of the controls on a dialog.
www.devarticles.com/art/1/24
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In part one of this series, Mitch described how to create a simple MFC based application skeleton. In this article, he builds on part one, and adds a menu to the applications main window. He also talks about accelerator keys.
www.devarticles.com/art/1/13
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In part three of this ten part series, Mitchell talks about modal and modeless dialog boxes. "To create a fully interactive user experience, any application must employ some sort of dialog-based interaction. Dialog boxes come in two flavors: modal and modeless..."
www.devarticles.com/art/1/17
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One of the biggest advantages of using C++ is templates. Templates were designed from the ground up to allow developers to write one function to handle many different types of parameters. In this article, Mitchell will explain what both function and class templates are, and give examples of each.
www.devarticles.com/art/1/8
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Microsoft Foundation Classes allow C++ developers to write windows apps easier and faster. In this article, Mitch starts from scratch and digs deep into the MFC toolbox to provide you with all of the code and details to create a simple MFC based Win32 app.
www.devarticles.com/art/1/5
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Unix is a powerful operating system that uses C/C++ extensively. In this article, Mitchell will use a couple of console commands, some C++ and some PHP, to show you how to create a totally integrated C++ application, which can be executed (and have its output captured) from PHP.
www.devarticles.com/art/1/32
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With its implementation of C#, Microsoft have given way to some of C++'s nitty-gritty object-orientated features such as templates, and have also changed the way we create classes. In this article, Jordan compares and contrasts classes in both C++ and C#. He focuses on demonstrating how Microsoft has changed certain aspects of creating and using classes in C# including reference types, virtual functions and polymorphism.
www.devarticles.com/art/1/54
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C# is part of Microsoft's evolutionary .NET environment. It has collected the best features and aspects of many other programming languages including Visual Basic and C++. In this article James will show us how to create and compile a simple "HelloWorld" C# console application.
www.devarticles.com/art/1/43
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Accessing and manipulating data using ASP.NET is very easy and flexible. In this article, James takes a look at some of the new .NET data access classes and methods, including the OleDB and SqlClient namespaces, as well as the DataReader, DataSet and DataSetCommand classes. James tops this article off by creating a simple ASP.NET data access page with C# that retrieves data from a local Microsoft Access database.
www.devarticles.com/art/1/61
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Any developer writing server applications, or other programs running continuously for a longer periods of time, knows how frustrating it can be with processes slowly allocating more and more memory until some other program finally crashes 3 days later after running out of memory. Memory leakage is probably one of the most difficult programming problems to solve. This tutorial shows why.
www.liutilities.com/products/wintaskspro/whitepapers/paper1/
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This is a detailed discussion of the process of refactoring as several solutions were developed for a memory management problem in C++, specifically handling memory allocated by a library that must be disposed of by the caller.
www.goingware.com/tips/xmlmemory.html
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Discusses why one would want to write cross-platform software at all, as well as some of the basic foundations - byte order, alignment and structure padding.
www.byteswap.net/mikesnotes/2002/getting-started/
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Passing parameters, returning results and storing member variables, with musings on good C++ style.
www.goingware.com/tips/parameters/
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A free tutorial on TSR - programs which remain running and resident in memory while other programs are running, the most exciting line of programming for many PC developers.
amitmathur.8m.com/resources/article4.html
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Twenty lessons covering the syntax of C# in a clear and comprehensive manner, with code examples. Doesn't go further into the .NET framework classes.
www.softsteel.co.uk/tutorials/cSharp/cIndex.html
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Free C# Console Applications Study Notes.
www.pune-csharp.com/downloads/index.htm
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A complete tutorial on C programming for beginners to advanced. A message board is available for any questions.
www.juicystudio.com/tutorial/c/index.html
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This four part tutorial will go through the basics of this language and explain how you can use it to write efficient platform neutral applications.
www.managedworld.com/articles/0002/article.aspx
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What is C#? Learn where C# fits in with this brief overview.
www.simonrobinson.com/IntroCSh.htm
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.NET Framework XML classes really simplify XML programming, without sacrificing performance. In this series of articles, we'll look at each and every class and write small examples for each. This first article illustrates how you can use System.Xml Namespace classes to write and read XML documents using C#.
www.perfectxml.com/articles/xml/csharp.asp
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In this tutorial we're going to look at the base classes - the vast number of .NET classes that Microsoft has written for you, and also namespaces - the system by which classes are grouped together.
tutorials.beginners.co.uk/read/id/217/
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This tutorial will walk you through the entire language and show you how to become a C programmer starting at the beginning. (HowStuffWorks)
www.howstuffworks.com/c.htm
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Learn more about interrupts, signals, and handlers, essential elements of a computer's existence. Full source code included. (Dark Realms - Frederico Jerónimo).
mega.ist.utl.pt/~fjds/inthandlers1.html
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In this second part, we'll cover interrupts and handlers in a protected-mode environment (Djgpp) and other miscellaneous issues like reentrancy and latency. Full source code included. (Dark Realms - Frederico Jerónimo).
mega.ist.utl.pt/~fjds/inthandlers2.html
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Do you want to add a professional touch to your programs? Then, you have come to the right place. Learn how to implement mouse support in your application (Dark Realms - Frederico Jerónimo).
mega.ist.utl.pt/~fjds/mousepolltut.html
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Learn the secrets behind one of the most used graphics mode, mode 13h. Memory organization, setting the video mode, plotting pixels : Learn not only how to do it, but what it is and why it works (Dark Realms - Frederico Jerónimo).
mega.ist.utl.pt/~fjds/vga13tut1.html
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Twelve downloadable documents covering a wide range of areas.
www.cs.wustl.edu/~schmidt/C++/
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