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3D Software > Lightwave 3D Tutorials
Some tips for applying UVs in Lightwave. More tutorials on the site, mostly Lightwave 3D stuff.
www.puppydoodle.biz/tutorials/Architectural_Time_Savers.htm
It is no surprise when I say 3D animation is everywhere. Nearly every show, commercial, and movie you see has some type of 3D work in it. While processor speeds have increased our productivity, those speeds also cause us to want to do more, which just so happens to increase render times. (DigitalMediaNet.com)
www.creativemac.com/2004/01_jan/tutorials/lw2ae1.htm
This is a smal and rather simple tutorial about how to make a nice little soda can.
voices3d.no-ip.info/
3D lighting--and photographic lighting, for that matter--is a lot like hair. Good hair can radically enhance even the plainest of faces, while a mullet (for example) tends to uglify those who might otherwise be "purty" (as some are wont to say in my neck of the woods). (AnimationArtist.com)
animationartist.com/cgi-bin/getframeletter.cgi?/2003/11_nov/tutorials/lwlighting031112.htm
Complete instructions to model a detailed stone bench, and presets to texture it. Fairly lengthly and detailed tutorial in several parts. Lots more can be found at www.puppydoodle.biz
www.puppydoodle.biz/tutorials/Bench_01.htm
Complete process to model a character, bone a character, UV texture a character, and format it for export to a game engine. Further details on how to convert a boned model's animation into morhp targets to make animations suitable for use in Quake-style 3D engines. Included free 3D game-world object-loader and instructions for use. For Lightwave 6.x, 7.x, 8.x, or later. Lots of other tutorials on www.puppydoodle.biz
www.puppydoodle.biz/tutorials/Janet_01.htm
Use Borland C++ Builder v 3 to write plugins for Lightwave 3D.
www.clandestine.com.au/Bui.htm
A series of articles explaining all the attributes of real world surfaces, and how to recreate them in cg.
leigh.cgcommunity.com/tutorials.htm
Here, we will explore the basics of compositing and specifically look at how to create shadows and matte objects that don't interfere with the composited image.
www.ethereal3d.com/Tutorials/Compositing/Compositing.html
This tutorial shows you how to make a realistic looking spiral galaxy with all the bells and whistles.
www.hi.is/~nonnib/3dtut22.htm
This tutorial demonstrates how to make a shockwave effect, ala "praxis" from StarTrek 6.
www.hi.is/~nonnib/3dtut12.htm
Learn how to create a cool looking worm tunnel which opens and closes.
www.hi.is/~nonnib/3dtut3.htm
In this tutorial, we will create an outdoor scene from scratch, complete with some terrain, water, clouds and vegetation. Uses Lightwave and Photoshop.
www.digitalproducer.com/aHTM/Tutorials/lightwaveandphotoshop1.htm
This is the finest and fastest photo-realistic hair renderer money can buy. Learn all about it with this HTML manual written by Doug Kelly.
www.joealter.com/docs/shavedoc.html
So what are bones for and how do you use them? This little tutorial will discuss bones for Lightwave and how they will help you.
www.geocities.com/animstudio.geo/Tutorials/LW-Tut03-BonesBasic/lwbonesbasic.html
Creating organic meshes with metanurbs can be easy, but some meshes can be more than a headache! This tutorial will show you some tricks that make the use of NURBS easy.
www.geocities.com/animstudio.geo/nurbs.html
In this tutorial, we will create an outdoor scene from scratch, complete with some terrain, water, clouds and vegetation. Uses Lightwave and Photoshop.
www.digitalproducer.com/aHTM/Tutorials/lightwaveandphotoshop1.htm
The great multi-part tutorial introduces various modeling techniques in Lightwave 5.6.
www.digitalproducer.com/pages/duafala_part_1.htm
A quick and easy way to make effective explosions with Lightwave 6.0
www.angelfire.com/scifi/jasonhanley/hypernulls.htm
Although this tutorial shows how to model a simple "puppet hand" the same basic techniques can be used to model just about anything.
www.users.space.net.au/~phaedrus/tutorial2.html
Although Lightwave doesn't have a "bomb" button, you can make your own explosions that look a lot more realistic. All it takes is imagination.
www.users.space.net.au/~phaedrus/tutorial.html
Create a cool scene using Hypervoxels 3 in Lightwave6b.
www.ethereal3d.com/Tutorials/HypervoxelMetaballs/HypervoxelMetaballs.html
It's Lightwave's turn to shine in our comparison of professional 3-D packages. (3D Animation Workshop)
webreference.com/3d/lesson25/
Our two professional 3D heavyweights face off in animation tools. (3D Animation Workshop)
webreference.com/3d/lesson26/
We start a side-by-side look at two major 3-D packages. (3D Animation Workshop)
webreference.com/3d/lesson23/
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